Partie #5 | MarkyMark vs Frantz vs xlnt
xlnt vs MARKYMARK vs Frantz
Détails du match
Résultat | Joueur | Faction | Secret Technology | Équipe | Points | Points supplémentaires | Points non gagnés | Quitteur | Evaluer |
---|---|---|---|---|---|---|---|---|---|
1 | xlnt | Assembly | Synthesis | 1 | 51 | 25 | 0 | aqui | |
2 | MARKYMARK | Amazon | Xenoplague | 2 | 1 | 0 | -50 | aqui | |
3 | Frantz | Dvar | Celestian | 3 | 0 | 0 | -46 | aqui |
Confirmed by Frantz
Written by Frantz
Written by MARKYMARK
how do i edit the report - i was Synthesis tech
not sure about Frantz
Confirmed by MARKYMARK
yes. Range Units are very impressive. Hard to defense when you have non-ranged Units like defense in cities.
It is possible to Play against stronger Indies. But it was hard.
And no timer, it is important ( use much Multitasking).
Think when battle is clear to 99% and only scout fights we shall use Always autofight or the game is going too Long.
I like to Play more games but i think we Need to make advertisement in steam/Forum/discord to find more Players..
For a new Tournament i think we can use some Settings.
I can not see the secret techs.....
Thank you both for the nice game!
Lessons learned:
- no timer for battles!! or a long one (10+ min or more?)
- range mods are very good and synthesis tech is OP for the tier 1 mods (should be in separate researches or not so good)
- fly/float on units is even more important than AoW3 as movement in PF is even less easy - get psy-fish, automaton and other units that fly
- attacking even well defended towns is not scary
- defense vs the map generated units is not too complicated with 1 military upgrade
- leave 1 fast unit to annex sectors
GG Frantz!
we are still learning the settings and i believe we should have done different / better settings but anyway - this is the normal way to learn things (:
no nice start , and too offense on IA army and , and good harash/rush by xlnt ! GG
okay, seem i have lost my game. Lost all my stack because no activity in Combat:-(
i played my turn - how do we check if we can load
i forgot to check the site before playing the turn ): sorry
Système de notification
MarkyMark vs Frantz vs xlnt
small map, few highlevel land marks, many low level, few dwellings and settlements, auto combat vs scouts but manual vs humans
all the rest at 50%
npc at normal and increased attacks, +2 heroes, max level is 10
Système de notification
Information MarkyMark vs Frantz vs xlnt
Système de notification
Information MarkyMark vs Frantz vs xlnt